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A Message From Positron – 4 Year Anniversary!

28 Apr, 2008

Positron celebrates four years and looks to the past and the future…

Four years.

I will say that again in case you misread it.

Four years.

I am pleased beyond all belief that this game continues to prosper four years into its life. Our community is stronger than ever, the game as a whole is stronger than it ever has been, and the future for the game, as well as the franchise is extremely bright.

When I look back upon the game that we shipped in 2004, I can’t help but look at all the things that were missing from it. Things we added immediately, and things we added recently. Badges were not in the initial launch. Heck, level 41 to 50 were not shipped with City of Heroes! As the game has progressed, I think we have added more free features with our updates than any other MMO on the planet. Multiple zones, missions, features and systems have been added to the base game over the past four years, making the game better and better with every update.

Every time I visit the Tailor in the game, I say to myself “Heh, I couldn’t even change my costume when City of Heroes launched.” Every time I Exemplar down to play content with my lower level friends, I note that this too was not a feature in the game four years ago. Now I actively seek out Inventions and Recipes both in missions and on the Black Market. The Invention System worked out very well for both City of Heroes and City of Villains, and was not part of the plan when we were finishing up CoH in the first quarter of 2004. Just over this last six months we’ve also added our Ouroboros Flashback System, Weapon Customization, and more quality of life features than the game had ever seen (until Issue 12).

That’s not to say we haven’t been without our missteps. We’ve implemented a couple things imperfectly (Epic Archetypes and Enhancement Diversification come to mind), which caused a lot of headaches for us down the road. I can’t promise that we will never make mistakes, but I will say we will do our best to ensure that we don’t repeat them.

I can’t tell you how excited I am for our game’s future, and although we have some major announcements yet to be made, one of the things I can talk about is a feature that we are planning. Similar in concept to our character creator, it allows you, the players, to create missions and story arcs for your characters and others to participate in. You’ll be able to pick the map, villain group, and objectives, as well as write the dialogue and any clues needed for the missions. When you are satisfied with it, you can upload it and have other players across all servers play it and rate it. Fame will come to the players whose stories rate the best overall. It is features like these that we never dreamed of including when we first shipped, but are excited to be able to offer players very soon.

In the end I just want to send out a thanks to all of the players of City of Heroes and City of Villains. Everyone, from the veterans who have been with this game since it launched (and even earlier for some beta testers!) to the users who just subscribed last week, have made this the most fun game to work on in my seventeen years in the industry. I look forward to reviewing our accomplishments this time next year when we celebrate our 5th anniversary!

- Lead Designer, Matt Miller (Positron)

Read on for some Fun Facts highlighting four years worth of City of Heroes!

Fun Facts

To highlight the four years of City of Heroes gaming, we bring you some fun facts about the game.

Since City of Heroes launched:

  • More than 32 million characters created – that’s 4 times the population of New York City!
  • Players have spent a combined 292 centuries playing City of Heroes and City of Villains
  • More than 100 million items have been traded through the consignment (auction) houses since they were launched in 2007

Additional items of interest include:

Most Popular Origins
Mutant (25%)
Magic (24%)
Natural (21%)

Most Popular Archetypes
Hero: Blaster
Villain: Mastermind

Most Popular Travel Powers
Fly (34%)
Super Jump (30%)

Most Traded Item (via Consignment House)
Base Salvage:  Alien Tech Salvage

Most Wealthy Archetypes
Heroes: Scrappers
Villains: Brutes


 

0Posted by @Spindisc on 28 Apr at 18:39

This is the single most amazing news ever in the CoX history. This is so over the scale of gosh oboy wow that iy brought tears to my eye. (Truth, just ask my gf, @Fae. She had to hug me and wipe them away.)

0Posted by @malfunction on 28 Apr at 18:57

[Quote]I can’t tell you how excited I am for our game’s future, and although we have some major announcements yet to be made, one of the things I can talk about is a feature that we are planning. Similar in concept to our character creator, it allows you, the players, to create missions and story arcs for your characters and others to participate in. You’ll be able to pick the map, villain group, and objectives, as well as write the dialogue and any clues needed for the missions. When you are satisfied with it, you can upload it and have other players across all servers play it and rate it. Fame will come to the players whose stories rate the best overall. It is features like these that we never dreamed of including when we first shipped, but are excited to be able to offer players very soon.

[/Quote]

Drooling in anticipation already rasberry

0Posted by Brimmy on 28 Apr at 20:27

Heya smile

Great to see yet another Bday for CoX and read about what at this point sounds like a truly amazing addition to the game!

Can only say that I agree with the things Matt Miller has said about the games development, even though i havent been here since launch i have seen many changes and improvements to the game (allthough ED can be discussed further tongue wink).. All i can say is keep up the good work over at NorCal! I will now return to my anxious waiting for i12 goodies //Brimmy cheese

0Posted by Phoenix on 28 Apr at 20:43

thats so cool, the facts i mean rasberry

And the create your own arcs, omfg! Mix that in with the arch nemesis system and its a guarenteed winner! wink

And yay they finally admitted to ED being crap rasberry

Heres to the next 4 years, and beyond!!! Keep up the good work fella’s

0Posted by Wasabi on 28 Apr at 20:48

Congratulations Cryptic! Can’t wait to see what you do next wink

0Posted by Blockade on 28 Apr at 22:03

We’re going to be able to design our own missions?

Oh

My

GOD!

As of now, NCSoft owns my soul.cool smirk

0Posted by Stordarth on 28 Apr at 22:45

Mission creation?!!? That is awesome! I only have one question. Will there be the ability to crate a custom Villain/hero for said missions? I always wanted to test Main hero against the lv 50 villain arch nemesis i made for him.

0Posted by Storm Enchantress on 28 Apr at 23:20

Thanks guys for the hardwork and dedication..And also happy anniversary! cheese

0Posted by Chris on 29 Apr at 10:31

Its been an awesome 4 years, i’ve really enjoyed it, I hope CoX keeps going for the next 40 yrs! I love you guys :’wink

0Posted by BioGirl on 29 Apr at 12:44

wow cant believe its 4 years already doesnt seem that long since US beta, shame i have had to stop playing recently due to the fact i cant find time cards anywhere apart from online. well hopefully find a way around it soon
Bio

0Posted by GhostRaptor on 30 Apr at 10:08

Heya Wasabi,

It’s NCsoft NorCal now wink.

0Posted by laserranger on 30 Apr at 10:55

I saw the main part of this yesterday, but only today did I see the part of player content.  As a writer and a designer I am overly excited by this.  I think, you’ll see content from me. grin

Laser Ranger out.

0Posted by Wyldosis on 30 Apr at 12:43

Great to see the game is still prospering in its 4th year. I’ve only been around for a short while compared to how long the games been out (15 months vet next week) but its great to see how the devs still care alot for the players.

Designing your own content! HELL YES! expect to see some arcs from me!

0Posted by Wasabi on 30 Apr at 15:45

Oh yeah, thanks GhostRaptor, forgot about that rasberry

0Posted by Ghostman on 30 Apr at 16:38

Make ur own content?!?!?!

Dont hold your breath… Epics were crap for us.
Biggest letdown in 3 years I been here.

Although I guess if you’re spandex you get what you want.  :D

0Posted by Schino on 30 Apr at 17:10

Yeah, only been around 2-3 years in CoX myself and a lot has changed and usualy for the better and the concept of create your own mission arcs…

...

...

I think I just began weaping tears of pure joy =^.^=

Can’t wait to see what happens when the roleplay community does when they get their grubby hands/paws/claws/...other grasping apendages on it X3

0Posted by Dr. Supremacy on 30 Apr at 18:05

Wow i like the make-a-map idea. Sounds like it could make this game much beter.

0Posted by Disparo on 30 Apr at 18:06

Thanks for this four Years, guys.

0Posted by Scoot on 30 Apr at 22:28

/quote “I can’t tell you how excited I am for our game’s future, and although we have some major announcements YET TO BE MADE, one of the things I CAN talk about...” /unquote

does this mean there are things happening that you CAN’T talk about...yet...?

*SO much excitedness*

You’ve given so much already with keeping us hooked for I12 and beyond, what else could there possibly be coming up that you’re NOT telling us?! c’mon, tease us a bit more you minx...give us a clue

0Posted by stavrossakel2 on 01 May at 15:47

I zoi einai mikri gia na einai thliveri

0Posted by Aeronth on 02 May at 12:01

It’s a good thing that we, the players, get to customise more and more about the game - adding to it our own creativity. Maybe one day we can move into apartments in some of the many buildings, where our common people (the ones who have secret identities), or our hero/villain characters can rest, read, talk, buy/sell over ‘the internet’, create stuff etc. A more personal space.

0Posted by Hell Blitzs (Healer of Might) on 02 May at 15:14

Will there be a free time to play CoH?

0Posted by @Flush on 03 May at 17:58

create missions and story arcs for your characters and others to participate in. You’ll be able to pick the map, villain group, and objectives, as well as write the dialogue and any clues needed for the missions. When you are satisfied with it, you can upload it and have other players across all servers play it and rate it.

Now that is one Issue i am really looking foward to, dont rush it but plz hurry up :-p

32 Million Alt’s NICE!

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