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Matt Miller Answers Questions about XP Curve Smoothing

07 Feb, 2008

"XP Curve Smoothing” Q&A with Matt ‘Positron’ Miller

Matt ‘Positron’ Miller has answered a range of questions about the upcoming “XP Curve Smoothing” changes for City of Heroes and City of Villains. Covering everything from what it means as your character levels through the expected implementation date for the live servers, this Q&A should make sure you are ready for this landmark improvement!

Q: Please tell us what exactly this XP Curve “Smoothing” means.

A: Well, the levelling speed “curve” looked like a jagged mountain slope more than a smooth line. There were some levels in City of Heroes and City of Villains that just took players longer to get through. This was due to a variety of reasons, mostly in the realm of available mission content. We have tried to add new content in those areas over the past few updates, but a stronger hand was needed in some of the real problem areas. We went in and, through data mining, determined how long characters “lived” (existed) at any given level. This pointed out exactly where our problem areas were and exactly how we could address them. In addition we did a near global increase to the XP earned for defeating enemies. This will have everyone levelling faster than previous issues.

Q: What made you decide to implement this?

A: Our players had legitimate complaints that certain levels acted like brick walls in developing their characters. We wanted to eliminate those walls wherever possible, and in the process speed up levelling for everyone.

Q: Does it fundamentally change anything about the game?

A: Definitely, players will see more progress on their XP bars in the same amount of play time they are used to. In addition, levels where they felt “stuck” should go by MUCH more quickly now.

Q: Are you concerned that this will allow players to level up too quickly now?

A: That’s always a concern, but we are always looking to add things for max-level characters to do to improve themselves. In addition, the Ouroboros (flashback) system allows players to go back and play content they may have missed, so even if they have outlevelled a story arc or a badge-given mission they can go back and get it.

Q: When will this go live?

A: We expect this to be live before Valentine’s Day.

Q: Is there anything else that you want to say about this?

A: I am really excited about being able to bring this improvement to the players. This is nothing but a hugely positive step for the ‘City Of’ games.


 

0Posted by The_Phoenix on 07 Feb at 19:48

Am i the only player slightly worried by this “smooth”??? Obviously by making the 30s (the brick wall levels) easier, subsequently they will make 41-50 harder. With less content up that end of the game i fear 41-50 is now going to be a nasty chore

0Posted by GhostRaptor on 08 Feb at 10:59

Nothing to be worried about, The_Phoenix. The rate at which you gain XP is being increased throughout the entire levelling range. The actual value of the increase will differ depending on level, with those ‘brick wall’ levels you mentioned increased by the most.

0Posted by Anna on 08 Feb at 14:34

I am really pleased about this.  My favourite character is in the 30s and I don’t play her as often as I would like because it takes so long to level up etc.

This is a great incentive and I may finally get the patience to pursue her career and get her to reach level 50!

0Posted by Wasabi on 08 Feb at 16:11

Awesome. I’ve been stuck in the quagmire of 30-40 for ages.

0Posted by The_Phoenix on 10 Feb at 01:26

In that case GhostRaptor sir, its great news! Cant wait to try it out!

0Posted by gohan661 on 11 Feb at 21:14

omg getting to level 50 as fast as you can is not a good thing.. its about the journey not the destination

0Posted by jondob on 11 Feb at 21:36

Been hovering around at l39 for an age, like soloing, cant let anyone else down! hope smoothing will make the transition better, luv the game , like 2 meet other geezers out in the world, my expectations r high, thx

0Posted by Taxx on 12 Feb at 03:23

would just like to say,,,,whats the rush ppl..Between 30-40..you can now enter all or most zones, just enjoy the adventure grin

0Posted by Jette on 12 Feb at 07:01

I have several toons stuck in the 30s, Might finally turn them into 50s at last! Sounds great! grin

0Posted by Wylde Childe on 12 Feb at 09:18

At last!!! my toon has been stuck in the high 30’s for what seems to be forever, like many other players I have lost the will to fight with her because of hitting the proverbial brick wall.

Well done to the developers for taking our concerns on board smile

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