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Powers

Defender - Primary Powers

Storm Summoning

Gale

You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.

Damage: Minor, Recharge: Moderate

Available at level: 1

Reduce Endurance CostKnockBack DistanceRecharge ReductionIncrease RangeAccuracyDamage

O2 Boost

Saturates the air around a targeted ally with rich oxygen, healing his wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects. You cannot use this power on yourself.

Recharge: Fast

Available at level: 1

Reduce Endurance CostRecharge ReductionIncrease RangeHeal

Snow Storm

While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes.

Recharge: Slow

Available at level: 2

Reduce Endurance CostRecharge ReductionSlow Duration

Steamy Mist

Steamy Mist

Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.

Recharge: Slow

Available at level: 6

Reduce Endurance CostRecharge ReductionDamage ResistanceDefense Buff

Freezing Rain

Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.

Damage: Minor (DoT), Recharge: Long

Available at level: 8

Reduce Endurance CostDefense DeBuffRecharge ReductionIncrease RangeSlow DurationDamage

Hurricane

You can summon a Hurricane. The wind and rain from this massive storm reduce the range and Accuracy of nearby foes. The massive winds of this storm continuously force foes away from you.

Recharge: Slow

Available at level: 12

Reduce Endurance CostRecharge ReductionKnockBack DistanceTo Hit Debuff

Thunder Clap

Thunder Clap

You can call forth a tremendous Thunder Clap that will Disorient most foes in a large area around you.

Recharge: Slow

Available at level: 18

Reduce Endurance CostRecharge ReductionDisorient DurationAccuracy

Tornado

Conjures up a funnel cloud at a targeted location. The Tornado will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.

Recharge: Long

Available at level: 26

Reduce Endurance CostKnockBack DistanceRecharge ReductionDefense DeBuffIncrease RangeDisorient DurationDamage

Lightning Storm

You can create a massive Lightning Storm that will strike any foe that approaches you. Lightning from this storm can knock down and damage all nearby foes, and can even instill panic. Lightning bolts will continue to fall as long as the storm remains.

Recharge: Long

Available at level: 32

Reduce Endurance CostEndurance ModificationRecharge ReductionKnockBack DistanceAccuracyDamage
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defense DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff