Controller - Primary Powers
Fire Control
Ring of Fire
Immobilizes your target in a Ring of Fire, dealing Fire damage over time. More resilient foes may require multiple Fire Rings to Immobilize.
Damage: Moderate (DoT), Recharge: Fast
Available at level: 1
Char
Incapacitates a distant foe by Charring him with smoldering soot and cinders. The target is left helpless, choking on the soot.
Damage: Moderate (DoT), Recharge: Moderate
Available at level: 1
Fire Cages
Immobilizes a group of foes in Fire Cages, dealing Fire damage over time. More resilient foes may require multiple Fire Cages to Immobilize. Fire Cages is slower and less damaging than Ring of Fire, but can capture multiple targets.
Damage: Minor (DoT), Recharge: Moderate
Available at level: 2
Smoke
Covers all foes near your target in clouds of Smoke. The villains are so blinded that they can hardly see a thing. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to Accuracy.
Recharge: Slow
Available at level: 6
Hot Feet
While active, you heat the earth in a large area around yourself. Enemy movement is Slowed as they attempt to flee the immediate area. All foes in the affected area suffer some damage over time. You cannot fly and must be near the ground to use this power.
Damage: Minor (DoT), Recharge: Slow
Available at level: 8
Flashfire
You can bring forth a Flashfire to Disorient a group of foes and deal some damage over time. Target must be on the ground to activate Flashfire.
Damage: Minor (DoT), Recharge: Slow
Available at level: 12
Cinders
Incapacitates foes around the caster by whirling Cinders around them. The targets are left helpless, choking on the soot.
Recharge: Very Long
Available at level: 18
Bonfire
You can create a Bonfire that knocks back and burns any foes who try to pass through it.
Recharge: Long
Available at level: 26










